Storm of Steel is a hybrid of multiplayer-mech-shooter and RTS. Play as a drone and order buildings and mechs. Attach to mechs for getting into combat and gain resources by conquering mining outposts and killing enemies.
- Unique combination of RTS and shooting mechanics.
- Build massive defensives with shield generators, turrets, mines and much more.
- Order different types of mechs each with its own specifics suited for various situations.
- Call in massive artillery barrages or orbital strikes. Use offensive abilities to decimate the enemy’s defense.
|Status:||Aborted after Pre-Production|
|Production Time:||1 Term|
|Developer:||Storm of Steel|
As Game Designer and Vision Keeper on that project I had the following tasks:
- Game System Design
- Interface Design
- Game Design Documentation
- World Design / Background Story